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General information

General Information

The bachelor's degree in Design Animation and Digital Art is an official university degree, complying with the requirements of the European Higher Education Area (EHEA).

  • Type of qualification: Official degree.
  • Language of instruction: Catalan, Spanish and English.
  • Taught at: Centre de la Imatge i la Tecnologia Multimèdia (c/ de la Igualtat, 33, 08222 Terrassa). Virtual tour
  • Schedule: afternoon/morning.
  • Number of new places available: 40 places.
  • Pre-registration code: 31093 - Bachelor's degree in Design, Animation and Digital Art
  • Duration and course load: 3 years, 180 ECTS credits. The duration of the studies is six semesters, including the final year project. Each semester consists of 18 teaching weeks.
  • Academic calendar: Download the academic calendar

  • Cut-off mark academic year 2020-2021: 9.692
  • Price: 106 €/ECTS (€6,360 for each academic year of 60 credits)*.

    Information about scholarships, loans and grants

    * The discounts indicated by the BOE on the public part of the price of the credit will be applied.

Applicants are given the option of making a voluntary €5 contribution when formalising their enrolment. As part of the UPC's 0.7% Campaign, this donation will go towards meeting charitable needs in developing countries.

Introduction

Do you want to be part of the animation and the digital art industry, make audiovisual productions and work in real projects in the field of design and image?

Train to achieve the profiles of animator, artistic producer and creative designer, putting into practice the new technologies of the image, the art and the animation to the most current supports of the context.

Your best choice is to study at the Universitat Politècnica de Catalunya (UPC).

  • With the backing of more than 15 years of experience in the field of multimedia technologies and video games and with the support of more than 30 companies in the sector, national and international, such as Kotoc, Wacom, Kerad Games and Social Point.
  • You will obtain an official qualification.
  • You will be able to do placements from the third year.
  • You will receive advice on your professional future and we will advise you on job interviews, raising your profile among companies in the sector.

This degree is available at the TR12 (c/ de la Igualtat, 33, Terrassa). You can view the centre and its facilities in this 360º virtual tour.

Teaching goals

The aim of the bachelor's degree in Design, Animation and Digital Art is to develop your artistic and creative side, by means of projects of digital design, animation and modeling of scenarios, characters, interactive objects and graphic interfaces, crossing the field of art, communication, advertising and other disciplines.

You will develop the necessary skills for creation and artistic expression, using different media and techniques of graphic and audiovisual production and dominating the tools for the elaboration of digital contents and images. All this, participating in individual projects and in multidisciplinary teams based around the professional market of design and digital art.

Quality of the degree

In this section you will find all the information related to the Quality Assurance Internal System.

Academic information

In this section you will find the academic regulations and support plans that we apply to the degree.

Entrance requirements

University pre-registration
Pre-registration for official programmes of study must be done via the Government of Catalonia's university pre-registration process.

Cut-off mark academic year 2020-2021: 9.692
Pre-registration code: 31093
University pre-registration

The studies providing access to this official qualification are:

1. Higher secondary education certificate of any type and university entrance tests.

To access our studies by this means, you must:

  1. Have completed higher secondary education studies of any type.
  2. Pass the university entrance test (PAU). You can check the weighting parameters of the subjects of the baccalaureate type that will be applied for access to the university. You can also consult the Table of weightings of the subjects in the degrees of the CITM.
  3. Apply for a place in the call for University Preregistration. Indicate Access Route 0 –University entrance examinations.

2. University entrance tests for candidates over 25 years old.

To access our studies by this means, you must:

  1. Pass the university entrance test for candidates over 25 years old.
  2. Apply for a place in the call for University Preregistration. Indicate Access Route - Over 25 years old.

3. Undergraduate training cycles.

Access to any bachelor's degree is possible from undergraduate training cycles, although the access grade (mean grade for the studies) or the weighted admission grade will be taken into account for admission to the studies depending on how the subjects in the specific University entrance tests are related to the knowledge area of the degree course for which access is sought. More information to the Universities Channel of the Generalitat of Catalonia. You can also consult the Table of weightings of the subjects in the degrees of the CITM.

The UPC provides official recognition for subjects and credits is some of the bachelor's degree courses for those who have completed specific undergraduate training cycles. Check which subjects in undergraduate training cycles this recognition of credits applies to on the Government of Catalonia website or by consulting the CITM Degree Validation Board.

To access our studies by this means, you must:

  1. Apply for a place in the call for University Preregistration. Indicate Access Route 4 – Higher level vocational training.

4. Change of university and/or official university studies (transfer of transcript).

To access our studies by this means, you must:

  1. Submit the Application for access due to change of university and/or university studies to the CITM Academic Secretary's Office (Application document). You can check the requirements for access by this means via this link.
  2. Apply for a place in the call for University Pre-registration procedure. Indicate Access Route 7 - University entrance examinations with degree course started or Access Route 8 - Advanced vocational training cycle with degree course started.

After you have been awarded a place at our centre, you will have to apply to your home university for an "academic record transfer".

5. Hold an official university qualification at Bachelor's degree level or an equivalent qualification.

To access our studies by this means, you must do the following:

6. Students with foreign studies.

These students can access the university by different routes depending on the country of origin, the existence of agreements and the situation of residence in Spain.

You will find the detailed information on the website of the Secretaría de Universidades e Investigación de la Generalitat de Cataluña.

7. Access for over 40 year students with accreditation of experience.

People over 40 years of age can access the university by accrediting work or professional experience related to a degree study, if they do not have an academic qualification that enables them to access the university by another access route.

Access to the university for over 40 years is convened once a year and can only be requested for a single study centre of Catalan universities.

The centre will reserve 1% of the places. +INFO

To access our studies by this means, you must do the following:

  1. To accredit work or professional experience in relation to university education of the degree for which access is requested (minimum 4 years).
  2. Do not possess any academic qualification that qualifies to access the university by other means of access.
  3. To overcome the evaluation phase of the accredited experience carried out by the centre itself. The results will be communicated to applicants on 31 May.
  4. Apply for a place in the University Pre-registration procedure. Indicate Access Route 10 - More than 40 years of age with work experience.

Syllabus

Bachelor's degree in Design, Animation and Digital Art

Modular structure

ECTS credits
Basic Training 60
History 6
Artistic Expression 36
Communication 6
Psychology 6
Business 6
Compulsory Training 84
Image and Photography 12
3D Design 18
Animation 18
Interactivity 6
Management and Company 12
Projects 18
Elective Training *2 24
Elective Subjects 24
TFG Final Degree Project 12
Total 180

1st Course

Subjects Type Term ECTS credits
History of Art
Compulsory 1st Semester 6
Digital Art Industry
Basic 1st Semester 6
Design Fundamentals
Basic 1st Semester 6
Illustration and Conceptual Art
Basic 1st Semester 6
3d Modeling
Compulsory 1st Semester 6
Graphic Design
Compulsory 2nd Semester 6
Character Design
Compulsory 2nd Semester 6
Lighting
Compulsory 2nd Semester 6
Audiovisual Narrative
Basic 2nd Semester 6
Project 1 *1
Compulsory 2nd Semester 6
Total 60

2nd Course

Subjects Type Term ECTS credits
Photography
Compulsory 1st Semester 6
Advertising
Compulsory 1st Semester 6
2D Animation
Basic 1st Semester 6
Scenaries 3D
Basic 1st Semester 6
User Experience
Compulsory 1st Semester 6
Digital Treatment
Compulsory 2nd Semester 6
Interfaces Design
Basic 2nd Semester 6
3D Animation
Basic 2nd Semester 6
Postproduction and Visual Effects
Compulsory 2nd Semester 6
Project 2 *1
Compulsory 2nd Semester 6
Total 60

3rd Course

Subjects Type Term ECTS credits
Art Direction and Communication
Compulsory 1st Semester 6
Distribution and Business Models
Compulsory 1st Semester 6
Elective Subjects
Elective 1st & 2nd Semester 24
Project 3 *1
Compulsory 1st Semester 6
Interactive Applications
Compulsory 2nd Semester 6
TFG Final Degree Project (normative)
Compulsory 2nd Semester 12
Total 60
Elective Subjects Type Term ECTS credits
Digital Creativity
Elective 1st Semester 6
Cinematography
Elective 1st Semester 6
Advanced Animation
Elective 1st Semester 6
Game Design
Elective 1st Semester 6
LC - Creative Lab
Elective 2nd Semester 6
Transmedia Production
Elective 2nd Semester 6
Advanced Postproduction
Elective 2nd Semester 6
3D Video Games
Elective 2nd Semester 6
In Company Practice *2
Elective 1st or 2nd Semester 12

*1 By the end of the course, students will have learnt and will be able to prove their knowledge with the practical exercises for each of the course subjects; furthermore, students will participate in a group project every year to strengthen and materialize their curriculum.

*2 In the 3rd year of the bachelor's degree in Design, Animation and Digital Art, the 24 optional ECTS can be obtained by taking optional subjects in the curriculum or in two blocks: 12 ECTS of external internships and 12 ECTS of optional subjects.

Clarification notice:

The CITM recommends students to follow the normal itinerary of 60 credits per academic year. The curriculum for this degree programme includes the possibility of external practice work (companies, public organizations…) that is considered as an optional subject area for students. As well, it is possible to take these courses in other foreign universities.

Management & Faculty

Miquel Bigas Tañà
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Miquel Bigas Tañà
Miquel Bigas Tañà
Elías Xan Borrás Borrell
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Elías Xan Borrás Borrell
Elías Xan Borrás Borrell
Antoni Bover Tanyà
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Antoni Bover Tanyà
Antoni Bover Tanyà
Llogari Casas Torres
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Llogari Casas Torres
Llogari Casas Torres
Noemí de Trastamara - Fernández Grau
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Noemí de Trastamara - Fernández Grau
Noemí de Trastamara - Fernández Grau
Aranzazu del Castillo Figueruelo
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Aranzazu del Castillo Figueruelo
Aranzazu del Castillo Figueruelo
Iñaki Díaz Acedo
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Iñaki Díaz Acedo
Iñaki Díaz Acedo
José Luis Eguia Gómez
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José Luis Eguia Gómez
José Luis Eguia Gómez
Juan José Fábregas Ruesgas
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Juan José Fábregas Ruesgas
Juan José Fábregas Ruesgas
Elisabet Fonts González
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Elisabet Fonts González
Elisabet Fonts González
Victor Daniel García Mena
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Victor Daniel García Mena
Victor Daniel García Mena
María González Otero
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María González Otero
María González Otero
Beatriz Martínez Navarro
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Beatriz Martínez Navarro
Beatriz Martínez Navarro
Liam Winston Patton Ripoll
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Liam Winston Patton Ripoll
Liam Winston Patton Ripoll
Marc Ripoll Tarré
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Marc Ripoll Tarré
Marc Ripoll Tarré
Josep Torelló Oliver
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Josep Torelló Oliver
Josep Torelló Oliver
Marc Virgili
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Marc Virgili
Marc Virgili
Miquel Bigas Tañà
Miquel Bigas Tañà

Degree:

  • Graphic Advertising Specialist (Vic School of Art )
  • Graduate in Photography (UPC)

Projects and Professional Experience:

Projects manager at La Farinera Visual Arts Centre in Vic.

More than 10 years of experience working in image post-production and CGI.

Works with the CGI Laboratory at the Image Processing and Multimedia Technology Center (CITM).

Areas of training:

  • Lighting
  • Projects
Contact us: Miquel Bigas Tañà



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Elías Xan Borrás Borrell
Elías Xan Borrás Borrell

Projects and Professional Experience:

Digital creator, artist and 3D illustrator linked to the video games sector, advertising, multimedia art and developing user experiences in interactive applications.

An expert in drawing, 3D modelling, illustration, photography, post-production, video editing, multimedia application development, art direction for graphic projects and scripts.

Areas of training:

  • Projects
  • Concept Art
  • Foundations of Design
  • Illustration and Concept Art
  • Character Design
Contact us: Elías Xan Borrás Borrell



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Antoni Bover Tanyà
Antoni Bover Tanyà

Degree:

  • Graduate in History of Art (UB)
  • Doctor of Visual Communication in Architecture and Design (UPC)

Projects and Professional Experience:

Director at La Farinera Visual Arts Centre in Vic.

Member of the Central Catalonia territorial advisory board of the Government of Catalonia, and a Member of Vic City Council's Education and Art Foundation Management Committee. An expert in multimedia applications applied to Heritage.

Collaborator with the MNACTEC (National Museum of Science and Technology of Catalonia) and SPIE: Photonics Europe (Brussels) and others.

CITM Coordinator of the Quality Assurance Area and Tutorial Action Plan.

Areas of training:

  • Audiovisual Communication
  • Visual Culture
  • Image Structure and Lighting
  • 3D Scenarios
  • History of Art
Contact us: Antoni Bover Tanyà



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Llogari Casas Torres
Llogari Casas Torres

Degree:

  • Doctor of Fine Arts (UB)
  • Master’s Degree in Artistic Production

Projects and Professional Experience:

Director of the Pau Gargallo Higher School of Art and Design.

Co-founder and director of KALEIDOSCOPI Cartoons.

Co-author and author of several books and manuals on 2D and 3D Modelling and Animation.

Areas of training:

  • Character Design
  • 3D Modeling
Contact us: Llogari Casas Torres



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Noemí de Trastamara - Fernández Grau
Noemí de Trastamara - Fernández Grau

Degree:

  • Graduate in Audiovisual Communication (UB)
  • Master's degree in Visual Arts (UB)
  • Master's degree in Multimedia Design (New York University)

Projects and Professional Experience:

Founder of Coloresdelaire, a multidisciplinary image company.

Expert in communication and graphic design.

Areas of training:

  • Projects
  • Graphic Design
Contact us: Noemí de Trastamara - Fernández Grau



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Aranzazu del Castillo Figueruelo
Aranzazu del Castillo Figueruelo

Degree:

  • Degree Holder in Psychology (University of La Laguna)
  • Master's Degree in General Health Psychology (University of Granada)

Projects and Professional Experience:

Works in the clinical field as a psychologist, and writes health content for online publications.

Has worked on research projects related to the application of technologies in the same field (e.g. using virtual reality to treat specific phobias, panic disorders and agoraphobia).

Currently focused on the study of human behaviour in interaction with video games and computer applications in general.

Contact us: Aranzazu del Castillo Figueruelo



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Iñaki Díaz Acedo
Iñaki Díaz Acedo

Degree:

  • Degree Holder in Advertising and Public Relations (UAB)
  • Graduate in Digital and Virtual Design (Istituto Europeo di Design)

Projects and Professional Experience:

More than 10 years of experience in the field of multimedia design, working for clients including Oxfam, Editorial Planeta, FC Barcelona, Lacoste, Estrella Damm, PSC and Barcelona Provincial Council.

For the past five years, he has been working in the world of mobile gaming, creating and developing games for the indie studio Appnormals Team (including PixelWorld games and Super Barista) and as a freelance game artist/animator for other developers and studios such as Jesse Freeman (Long Island, NY), CS54 (Brooklyn, NY) and iSquared Games (London, UK).

Currently involved in the Game BCN incubation/acceleration programme, a selection of the city's 8 best video game startups.

Areas of training:

  • 2D Animation
  • History of Art
  • Digital Art Industry
Contact us: Iñaki Díaz Acedo



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José Luis Eguia Gómez
José Luis Eguia Gómez

Degree:

  • Degree Holder in Fine Arts (UB)
  • Doctor of Digital Interactive Communication (University of Valencia)

Projects and Professional Experience:

CEO at Digital Work Force.

Researcher in Video games and gamification of education. Project Engineering and Construction Dept., UPC. Member of the Digital Games Research Association (DIGRA). Member of the GIE-UPC Research Group.

He has published books on gamification and graphic design and articles in academic journals, and gives international lectures on new information and communication technologies.

Areas of training:

  • Foundations of Design
  • Graphic Design
Contact us: José Luis Eguia Gómez



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Juan José Fábregas Ruesgas
Juan José Fábregas Ruesgas

Degree:

  • Degree Holder in Psychology (UB)
  • Doctor of Multimedia Engineering (UPC)

Projects and Professional Experience:

Researcher in Human-Computer Interaction and the coordinator of the Human-Computer Interaction Laboratory at the CITM.

Director of the Image Processing and Multimedia Technology Center at the UPC.

Research Lines: Psychology of Human-Computer Interaction (HCI): The Human Factor in accessibility and usability.

Co-Coordinator of CITM Degree Final Project and HCI Laboratory Coordinator.

Areas of training:

  • Human-Computer Interaction
  • Projects
  • Business
  • Games Industry
  • TFG Final Degree Project
Contact us: Juan José Fábregas Ruesgas



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Elisabet Fonts González
Elisabet Fonts González

Degree:

  • Degree Holder in Audiovisual Communication (UVIC)
  • Doctoral student PhD in the field of science and new technologies

Projects and Professional Experience:

Lecturer at ENTI-UB, UVIC, Teknós and UPC.

CEO at Applicamos

Designer of characters and application environments for: Nació Digital, Play Creatividad, Clipouneds, UVIC, Gotika group and Play Attitude.

3D animator for a short film directed by Anthony Wong for Pixar/Disney.

Areas of training:

  • 3D Animation
Contact us: Elisabet Fonts González



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Victor Daniel García Mena
Victor Daniel García Mena

Degree: Degree Holder in Fine Arts (UB)

Projects and Professional Experience:

Certified by Human Factor International as an HFI-Certified Usability Analyst.

Senior Art Director & UX Designer at King-eClient.

Areas of training:

  • Projects
  • 2D Animation
Contact us: Victor Daniel García Mena



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María González Otero
María González Otero

Degree:

  • Graduate in Photography and Digital Creation (CITM/UPC)
  • Master’s Degree Master in Cinematographic Direction (ESCAC)

Projects and Professional Experience:

Director of photography

Expert in advertising and audiovisual communication

Areas of training:

  • Projects
  • Audiovisual Communication
Contact us: María González Otero



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Beatriz Martínez Navarro
Beatriz Martínez Navarro

Degree:

  • Graduate in Photography and Digital Creation (CITM/UPC)
  • Master’s Degree in Photonics (UPC)
  • Doctoral student in Image Quality

Projects and Professional Experience:

Researcher working on video image quality measurement systems.

External work placement and degree final project coordinator at the CITM. Image Quality Laboratory.

Areas of training:

  • Audiovisual Communication
  • Image Structure and Lighting
  • 3D Scenarios
  • TFG Final Degree Project
  • Lighting
Contact us: Beatriz Martínez Navarro



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Liam Winston Patton Ripoll
Liam Winston Patton Ripoll

Degree:

  • Technical Engineer in Telecommunications, specialising in Electronic Equipment (UPC)
  • Postgraduate degree in ICT Telematics
  • Postgraduate degree in Management and Strategy

Projects and Professional Experience:

A specialist in financing and business models, entrepreneurship, video games and introduction to finance. Worked from 1996 to 2008 for multinationals including Ford (Germany), Nokia (Germany and Finland) and Nike, as Product Manager and Marketing Manager. Subsequently, in technological start-ups, founding the Apps to Win consultancy, the production company Big Imagination Games, and undertaking projects in sport, e-commerce and the IoT.

Areas of training:

  • Financiation and Business Models
Contact us: Liam Winston Patton Ripoll



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Marc Ripoll Tarré
Marc Ripoll Tarré

Degree:

  • Graduate in Multimedia Design and Animation
  • Master’s Degree in 3D Design (Media Arte Institute)
  • Graphic Design and Illustration (Escola Joso)

Projects and Professional Experience:

CEO and Lead Artist at The Game Forger.

Lecturer in 3D design and video games at BAU and ETSEIB and on the UPC School master's degree course in Video Game Design and Creation.

Coordinator of video game development courses at TEC in Monterrey, Mexico.

Areas of training:

  • Programming Virtual Environments
Contact us: Marc Ripoll Tarré



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Josep Torelló Oliver
Josep Torelló Oliver

Degree:

  • Graduate in Audiovisual Communication (UB)
  • Master's degree in Interdisciplinary Education of the Arts (UB)
  • Doctor of Audiovisual Communication

Projects and Professional Experience:

Postdoctoral Research at St. Petersburg State University (Russian Federation).

Member of the Interactive Media Laboratory consolidated inter-university Research Group recognised by the Government of Catalonia (2014 SGR 604).

Areas of training:

  • Projects
  • Audiovisual Communication
  • History of Art
  • Audiovisual Narrative
Contact us: Josep Torelló Oliver



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Marc Virgili
Marc Virgili

Degree:

  • Degree in Photography and Digital Creation (CITM/UPC)
  • Postgraduate degree in Photojournalism
  • Postgraduate degree in Postproduction, Motion Graphics and Visual Effects

Projects and Professional Experience:

Team Manager in the Digital Content /CGI area at EGM Laboratorios Color S.A.

A specialist in Photography for Industry and Advertising.

Drone Skills Pilot and Operator for AESA.

Areas of training:

  • Photographic production
  • Image Structure and Lighting
Contact us: Marc Virgili



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Career opportunities

You will work with different formats, languages and visual contents such as photography, lighting, cinematography, interactive applications or video games, acquiring the necessary technical bases for the digital creative treatment of each format. At the same time, you will approach the digital design industry, animation and gamification, also applying the necessary knowledge of management, entrepreneurship and marketing.

All this participating in individual projects and in multidisciplinary teams based around the professional market of design and digital art.

  • 2D Artist and 3D Animator.
  • Audiovisual Contents Producer.
  • Visual Effects Producer.
  • Director and technician of art, photography and digital lighting.
  • Graphic designer.
  • Character Developer.
  • Specialist in CGI and Image Processing.
  • Specialist in graphic digitization.
  • Creative Advertising.
  • Specialist in digital gamification.
  • Designer and manager of audiovisual content for marketing and communication.
  • Editor and producer of video on film and TV.

Collaborators

Videos

Saló de l'Ensenyament 2019
Saló de l'Ensenyament 2018
Acto de Graduación del CITM 2018
Barcelona Games World 2017
Winter CITMFest 2017
Jornada de videojuegos y animación 3HMA 2017
Saló de l'Ensenyament 2017

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