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Bachelor's Degree in Video Game Design and Development

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Syllabus

Bachelor's Degree in Video Game Design and Development
Bachelor's Degree in Video Game Design and Development
Modular structure
ECTS
Basic Training 66
Compulsory Training 138
Design & Entertainment 30
Development 36
Animation & Digital Arts 24
Management & Business 30
Projects *1 18
Elective Training 24
Elective in Company *2 12
Bachelor's Thesis (TFG) 12
  Total 240

First Year
Subject Type** Term*** ECTS
Game Industry
CT S1 6
Mathematics I
B S1 6
Physics I
B S1 6
Programming I
B S1 6
Design Basics
B S1 6
Concept Art
B S2 6
3D Modeling
B S2 6
Architecture & Operating Systems
B S2 6
Programming II
B S2 6
Project I: Casual Games
CT S2 6
Total 60

2nd Course
Subject Type** Term*** ECTS
Game Design I
CT S1 6
Interaction & Interface Design
CT S1 6
Mathematics II
B S1 6
Physics II
B S1 6
Game Development
CT S1 6
Audiovisual Narrative
CT S2 6
2D Animation
CT S2 6
3D Scenaries
CT S2 6
Business environment
B S2 6
Project II: 2D Game
CT S2 6
Total 60

3rd Course
Subject Type** Term*** ECTS
Game Design II
CT S1 6
3D Animation
CT S1 6
Artificial Intelligence
CT S1 6
Game Engines
CT S1 6
MCTile Devices
CT S1 6
Augmented Reality
CT S2 6
Gamification
CT S1 6
Digital Audio
CT S2 6
Marketing and Digital Distribution
CT S2 6
Project III: 3D Game
CT S2 6
Total 60

4th Course
Subject Type** Term*** ECTS
Communication & Leadership
CT S1 6
Networks & online games
CT S1 6
Financiation and Business Models
CT S1 6
Data Analysis
CT S1 6
Elective Subjects
CT S1/S2 24
In Company Practice CT S1/S2 12
Bachelor's Thesis
CT S2 12
Total 60

Elective Subjects Type** Term*** ECTS
Community Management
ET S1/S2 6
Entrepreneurship & IT Innovation
ET S1/S2 6
Post-production & Special Effects
ET S1/S2 6
Modeling and Advanced 3D Animation
ET S1/S2 6
Transmedia Production
ET S1/S2 6
Advanced Graphics Programming
ET S1/S2 6

*1 By the end of the course, students will have learnt and will be able to prove their knowledge with the practical exercises for each of the course subjects; furthermore students will participate in a group project every year to strengthen and materialise their curriculum. The first year, students will develop casual games, the 2nd year a 2D Game, the 3rd Year a 3D Game and the fourth and final year students will prepare their Bachelor Thesis (TFG) individually.

*2 During the 4th year if the Official Degree in Videogame Design and Development, students may take 24 ECTS for elective subjects or 12 ECTS for elective subjects plus a work placement (in companies, public entities ...) or participating in exchange programmes with other Spanish or foreign universities.

** B-Basic / CT -Compulsory Training / ET-Elective Traininga

*** S1- 1st Semester / S2- 2nd Semester


Clarification notice:

The CITM recommends students to follow the normal itinerary of 60 credits per academic year. The curriculum for this degree programme includes the possibility of external practice work (companies, public organizations…) that is considered as an optional subject area for students. As well, it is possible to take these courses in other foreign universities.

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