COVID-19 protocols for activities at the CITM
These protocols are subject to ongoing review. All teachers and students at the CITM must ensure compliance with them.
The Centre de la Imatge i la Tecnologia Multimèdia (Image Processing and Multimedia Technology Center) carries out its training and research activities with advanced technical equipment providing the best performance.
The CITM headquarters are located in the UPC Campus TR12 building in Terrassa, a space where it is taught the Bachelor's degree in Design, Animation and Digital Art, the Bachelor's degree in Multimedia and the Bachelor's degree in Video Game Design and Development taught in catalan, spanish and english.
Bachelor's degree in Video Game Design and Development (100% English) takes place in the Tech Talent Center (TTC) building, located in Barcelona.
Both buildings have functional spaces and equipped with state-of-the-art resources and tools.
The Centre de la Imatge i la Tecnologia Multimèdia (Image Processing and Multimedia Technology Center) has 9 classrooms all equipped with interactive whiteboard and integrated sound:
3 classrooms for group work, a total of 130 workstations.
5 classrooms for practical work, a total of 226 workstations.
1 theory classroom.
Classroom equipped with 45 Wacom Cintiq 22" HD tablets.
Laboratory specialized in computer-generated imagery, with 7 workstations for developing color management, editing, post-production, and visual effects projects. It features high-performance equipment for high-speed rendering, including two computers with dual RTX 3080 graphics cards. It also includes a 4K display iMac and a Canon Pixma Pro-200 printer with an 8-ink ChromaLife 100+ system, ideal for high-quality photographic prints.
Space dedicated to the experimentation, play, and analysis of video games across different platforms. It features various consoles such as Xbox Series X, PlayStation 5, Nintendo Switch, and Wii, allowing for the exploration of a wide variety of games and interactive experiences in an environment designed for the study and creation of video games.
Multipurpose room equipped with tables and wheeled chairs, ideal for teaching sessions with small groups, teamwork, presentations, or small events. It is designed to support activities and educational methodologies that require a flexible.
Multipurpose space of 225 m², divisible into four independent work areas, fully equipped with an overhead lighting system and a green wall for chroma productions. Each area includes an iMac computer, seven electronic flash lighting points and two LED lights, cameras with 18-105 mm lenses, a light meter, tripods, diffusers, Fresnel lights, backdrops, and all the necessary mounting accessories for photography sessions, audiovisual recordings, and professional projects.
Space dedicated to sound creation and production, equipped with an audio workstation, recording booth, mixer, and MIDI keyboard. Ideal for composing music, designing sound effects, and producing audio using professional tools such as Symphobia or Omnisphere.
Workspace equipped with DIY and fabrication tools for designing models and prototypes. It also includes a Creality K1C 3D printer, which enables the creation of all kinds of three-dimensional elements, turning digital ideas into real objects
The UX Lab consists of two adjacent rooms interconnected by video and audio: the testing room, where users try out prototypes, and the observation room, from which activity can be monitored and recorded in real time. This space is equipped with computers and specialized software to carry out usability tests and prototype trials for online applications, digital terrestrial television (DTT), and IPTV. It also features Logitech cameras and microphones, as well as various specific tools for user experience and accessibility testing, such as the Bjoy Stick-C (robust joystick), Bjoy Hand-A (finger-operated joystick), Specs switch (small round button), BJ-105 (dual switch for tongue, chin, or cheek), and the adapted Clevy keyboard.
Laboratory dedicated to the creation and testing of immersive projects. It features two computers connected to HTC Vive headsets, accompanied by Lighthouse HTC Vive motion sensors and SteamVR Base Station 1.0, to deliver a precise and immersive virtual reality experience. It also includes a floor-facing projector for visualizing videomapping projects on models or physical templates. Additionally, the lab has ten Meta Quest 3 virtual reality headsets available for development and experimentation in immersive environments.
The Tech Talent Center has 19 classrooms all equipped integrated sound and and an auditorium:
2 polyvalent classrooms.
4 classrooms for practical work, a total of 114 workstations.
13 theory classrooms.
Auditorium with capacity for 93 people.