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Bachelor's degree in Multimedia

General information

Teaching goals

The aim of the bachelor's degree in Multimedia is to obtain skills related to multimedia production design, technologies, tools and methodologies, in the fields of artistic creation, entertainment and communication in the industry of digital and interactive content.

You will specialize in creating 2D, 3D, video and post production digital content, usability and graphic interfaces. You will also implement web solutions, mobile applications and interactive virtual environments. You will put this content into practice both as an individual and as a member of multidisciplinary teams, discovering the various options in the business sector of the multimedia world.

General Information

The bachelor's degree in Multimedia is an official university degree, complying with the requirements of the European Higher Education Area (EHEA) being phased out.

Quality of the degree

In this section you will find all the information related to the Quality Assurance Internal System.

Excellent Accreditation
The bachelor's degree in Multimedia is accredited with excellence by the Agència per a la Qualitat del Sistema Universitari de Catalunya (AQU Catalunya).

Academic information

In this section you will find the academic regulations and support plans that we apply to the degree.

Syllabus

Bachelor's degree in Digital Design and Multimedia Technologies

Modular structure

ECTS credits
Basic Training 75
Mathematics 9
Physics 9
Computing 12
Graphic Expression 30
Audiovisual Communication 9
Business 6
Compulsory Training 123
Computer Communication Technologies 12
Audiovisual Systems 12
Digital Image Technology 12
The latest WEB design applications 18
Human-Computer Interaction 9
IT II 12
Animation 12
Projects *1 36
Elective Training *2 30
Elective Subjects 30
TFG Final Degree Project 12
Total 240

1st Course

Subjects Type Term ECTS credits
Maths
Basic Annual 9
Physics
Basic Annual 9
3D Modelling and Texturing
Basic 1st Semester 6
Design Fundamentals
Basic 2nd Semester 9
IT I
Basic 2nd Semester 6
Visual Culture I
Compulsory 1st Semester 6
Human-Computer Interaction
Compulsory Annual 9
Project II
Compulsory 2nd Semester 6
Total 60

2nd Course

Subjects Type Term ECTS credits
Audio-visual Communication
Basic Annual 9
Graphic Design
Basic Annual 9
Visual Culture
Basic 2nd Semester 6
Business
Basic 1st Semester 6
Internet Oriented Programming
Basic 1st Semester 6
2D animation
Compulsory 1st Semester 6
3D Animation
Compulsory 2nd Semester 6
Projects III
Compulsory 1st Semester 6
Projects IV
Compulsory 2nd Semester 6
Total 60

3rd Course

Subjects Type Term ECTS credits
IT Network Architecture and Security
Compulsory 1st Semester 6
IT Architecture and Configuration
Compulsory 2nd Semester 6
Video Systems
Compulsory 2nd Semester 6
Audio Systems
Compulsory 1st Semester 6
Dynamic Web Programming and Databases
Compulsory 1st Semester 6
Virtual Environment Programming
Compulsory 2nd Semester 6
Project V
Compulsory 1st Semester 6
Project VI
Compulsory 2nd Semester 6
Elective Training
Elective 1st & 2nd Semester 12
Total 48
Elective Subjects Type Term ECTS credits
Advanced audio-visual post-production I
Elective 1st Semester 6
Digital Creativity
Elective 1st Semester 6
Serious-Games Design
Elective 1st Semester 6
Advanced audio-visual post-production II
Elective 2nd Semester 6
Narratives for Real-Time
Elective 2nd Semester 6
Fundamentals, Design and Sound Editing
Elective 2nd Semester 6
Animation and Stop Motion
Elective 2nd Semester 6
Applied Multimedia Technologies VIII
Elective 2nd Semester 6
Applied Multimedia Technologies X
Elective 2nd Semester 6
Creative Lab
Elective 1st Semester 6
In Company Practice
Elective 1st or 2nd Semester 12

4th Course

Subjects Type Term ECTS credits
Image structure and lighting
Compulsory 2nd Semester 6
Colour management and printing systems
Compulsory 1st Semester 6
The latest WEB design applications I
Compulsory 1st Semester 6
The latest WEB design applications II
Compulsory 1st Semester 6
The latest WEB design applications III
Compulsory 2nd Semester 6
Elective Training
Elective 1st & 2nd Semester 18
Final Degree Project (Regulations)
Compulsory 2nd Semester 12
Total 42
Elective Subjects Type Term ECTS credits
Advanced 3D Modeling and Animation
Elective 1st Semester 6
BETMA VI: Visual Effects
Elective 2nd Semester 6
BETMA VII: Programming in Android
Elective 1st Semester 6
Generative Art and Processing
Elective 2nd Semester 6
Creative Lab
Elective 2nd Semester 6
Producción Transmedia
Elective 1st Semester 6
Data Visualization
Elective 2nd Semester 6
Digital Entertainment and Video Game Design
Elective 2nd Semester 6
Prácticas en Empresa
Elective 1st or 2nd Semester 12
Emerging Technologies and Artificial Intelligence
Elective 2nd Semester 6
Virtual and Augmented Reality
Elective 2nd Semester 6
Documentary Animation
Elective 1st Semester 6

*1 At the end of the course, the student will have learned and will be able to demonstrate their knowledge with the practical part of each subject, and in addition, in order to enhance and enrich their curriculum vitae, they will undertake a project within a group each semester.

*2 From the 3rd year of the bachelor's degree in Multimedia, the 30 optional ECTS can be obtained by studying optional subjects in the syllabus and/or doing work placements (minimum 12 ECTS).

Clarification notice:

The CITM recommends students to follow the normal itinerary of 60 credits per academic year. The curriculum for this degree programme includes the possibility of external practice work (companies, public organizations…) that is considered as an optional subject area for students. As well, it is possible to take these courses in other foreign universities.

Management & Faculty

Name E-mail Type of teaching staff member
Carla Molins Pitarch carla.molins@citm.upc.edu Profesorado CITM-UPC Mes info
Carla Molins Pitarch

Degree:

  • Bachelor's Degree of Design (ELISAVA / UPF)
  • Bachelor of Arts (University of Southampton, UK)
  • Design & Technology MFA (Parsons, The New School, NY)
  • Doctor in Communication (Marie Skłodowska-Curie Fellow) at ChromDesign-ITN, ELISAVA and UPF)

Projects and Professional Experience:

Tecnóloga creativa, diseñadora de experiencias e investigadora en comunicación científica. Conceptualizando y desarrollando experiencias interactivas para acercar la complejidad científica a la sociedad.

Docente en ELISAVA, FH Joanneum, UTEC, The New School.

Estancias de investigación en el equipo de exposiciones de Science Gateway - CERN y en el equipo Tech de Domèstic Data Streamers.

Durante su estancia en Nueva York, fue docente en Parsons. Visualización de la información -del programa Strategic Design & Management BBA- y Metodologías de diseño -del Design & Technology MFA. Colaboró ​​con el Museo Nacional de Historia Natural (Washington DC, EE. UU.) y fue investigadora en Brooklyn Research, trabajando en el proyecto Blips and Blobs, que ofrece la posibilidad de visualizar diferentes patrones de crecimiento de Physarum polycephalum, decodificando señales capturadas desde satélites meteorológicos NOAA.

En 2017 colabora con John Sharp y Colleen Macklin en su libro Iterate: Ten Lessons in Design and Failure (2019) conceptualizando los diagramas del libro junto a Tuba Ozkan.

Anteriormente, fue directora de diseño digital en revistas RBA, además de directora de arte y diseñadora motion graphics por múltiples clientes (MTV, TV3, Acción, Ayuntamiento de Barcelona,...) . Sus proyectos se han presentado desde 2013 en Espaya, Finlandia, Suiza, EEUU, Bélgica, Alemania, Francia, Malta, y Austria, recibiendo múltiples premios y nominaciones durante su trayectoria (Laus, NYCML, Gaudí,...).

Áreas de expertise:

Diseño de experiencias

Tecnología Creativa

Electrónica y Fabricación Digital, Diseño Digital

Arte y ciencia, Comunicación científica

Areas of training:

  • TFG Final Degree Project
  • Interactive Design

External links professional profile:

Daniel Hurtado Torres daniel.hurtado.torres@citm.upc.edu Profesorado CITM-UPC Mes info
Daniel Hurtado Torres

Projects and Professional Experience:

Investigador en el área del diseño de juegos y serious games aplicados a las Ciencias Sociales, con participación en proyectos competitivos de investigación y publicación de artículos científicos.

Docente universitario y formador de docentes en los ámbitos del diseño de juegos, la narrativa y el diseño de interfaces y experiencia de usuario (UI/UX).

Alterna la docencia con trabajos profesionales como Guionista y Narrative Designer de videojuegos.

Areas of training:

  • Video Game Design
  • Game Design
  • Gamification
  • Virtual reality
  • Digital Narratives

External links professional profile:

David Sánchez Carreras david.sanchez-carreras@citm.upc.edu Profesorado CITM-UPC Mes info
David Sánchez Carreras

Degree: Graduate in Multimedia (CITM/UPC)

Projects and Professional Experience:

Lecturer specialising in dynamic web programming, databases and web applications.

International Mobility Area Coordinator.

Areas of training:

  • Human-Computer Interaction
  • Projects
  • Dynamic web programming and Databases
  • Latest Generation Web Applications
  • TFG Final Degree Project
Davide Careglio careglio@ac.upc.edu UPC professor Mes info
Davide Careglio

Degree:

  • Graduate in Electronic Engineering (Politecnico di Torino, Italy)
  • Doctor of Telecommunications (UPC)

Projects and Professional Experience:

Senior Researcher at CCABA (Advanced Broadband Communications Center).
Research Lines: algorithms and protocols for computer networks, focusing particularly on interoperability, control and management, planning and routing.
He has been involved in several EU industrial research projects. Computer Architecture Department.

Josep Serrano Recuero josep.serrano.recuero@citm.upc.edu Collaborating professor Mes info
JOSEP SERRANO RECUERO

Degree: Grado en Creación Artística de Videojuegos y Juegos Aplicados (Universitat de Barcelona, Enti)

Projects and Professional Experience:

Ha trabajado como Artista de entornos y escenarios 3D en Petoons Studio y Freelance.

External links professional profile:

Josep Solé Pareta josep.sole@upc.edu UPC professor Mes info
Josep Solé Pareta

Projects and Professional Experience:

Investigador del grupo de investigación en Comunicaciones de Banda Ancha (CBA), grupo incorporado en el IDEAI. Cofundador de la empresa Atalaya networks (spinoff UPC), creada en 2013 y más tarde vendida a la empresa canadiense Auvik (enero de 2019).

Dept. Arquitectura y Tecnología de Computadores - Especialidad: Redes de computadores e Internet.

External links professional profile:

Lasse Löpfe lasse.lopfe@citm.upc.edu Profesorado CITM-UPC Mes info
Lasse Loepfe

Degree: Doctor in Environmental Sciences (UAB)

Projects and Professional Experience:

Professional career:

2010 - 2014: Post-Doc Research fellow UPC, UCIII, CREAF
2015 - 2016: CTO, GKT Studios
2017- 2018: CTO, DefyU Technologies
2014 - Present: Freelance game designer

Projects:

Danger Room: https://store.steampowered.com/app/852250/Danger_Room_VR/

Janken Cards: https://store.steampowered.com/app/527210/Janken_Cards/

DefyU: https://play.google.com/store/apps/details?id=com.DefyUTechnologies.DefyU

Areas of training:

  • Programming Virtual Environments
  • Game Design
  • Data Analysis
Marc Ripoll Tarré marc.ripoll.tarre@citm.upc.edu Collaborating professor Mes info
Marc Ripoll Tarré

Degree:

  • Graduate in Multimedia Design and Animation
  • Master’s Degree in 3D Design (Media Arte Institute)
  • Graphic Design and Illustration (Escola Joso)

Projects and Professional Experience:

CEO and Lead Artist at The Game Forger.

Lecturer in 3D design and video games at BAU and ETSEIB and on the UPC School master's degree course in Video Game Design and Creation.

Coordinator of video game development courses at TEC in Monterrey, Mexico.

Áreas de expertise:

3D animation

Game design

Areas of training:

  • Programming Virtual Environments

External links professional profile:

Maria - Teresa Florit Olives maria.teresa.florit@citm.upc.edu Collaborating professor Mes info
Tere Florit Olives

Degree: Degree in Multimedia (CITM - UPC)

Projects and Professional Experience:

Chief Technology Officer (CTO) at TBB Agency.

Áreas de expertise:

Desarrollo web.

Experiencia de usuario (UX).

Desarrollo de proyectos eCommerce.

Areas of training:

  • Internet-focused Programming
  • TFG Final Degree Project

External links professional profile:

Marta Fernández Ruiz marta.fernandez.ruiz@citm.upc.edu Profesorado CITM-UPC Mes info
Marta Fernández Ruiz

Projects and Professional Experience:

Marta Fernández Ruiz es profesora y coordinadora del Grado en Diseño y Desarrollo de Videojuegos del Centro de la Imagen y la Tecnología Multimedia de la Universidad Politécnica de Cataluña, y responsable del área de Game Studies del Grupo de Investigación DiCode: Digital Culture and Creative Tecnologías.

Sus líneas de investigación se centran en los videojuegos y ecología de los medios; el impacto de los videojuegos en ámbitos más allá del entretenimiento; y las estéticas de juego vinculadas a las tecnologías emergentes.

Ha participado en proyectos relacionados con los videojuegos indie (siendo codirectora de contenidos de la primera edición del congreso Indie Games TRS) y con el aprendizaje mediado por el juego, los entornos virtuales y el storytelling (asumiendo el coliderazgo de iniciativas como Ciudad y Juego).

Con anterioridad ha sido profesora en La Salle Centro Universitario, la Universidad Carlos III de Madrid y el Istituto Europeo di Design. Asimismo, cofundó Labhipermedia, spin-off de la Universidad Carlos III centrada en el desarrollo de aplicaciones multimedia interactivas centradas en la formación deportiva.

Ha publicado en revistas como Computers & Education, Education and Information Technologies, Interaction Design & Architecture, Catalan Journal of Communication & Cultural Studies e Icono 14.

Pere Joaquim Mindan Seuba pedro.joaquin.mindan@citm.upc.edu Collaborating professor Mes info
Pere Joaquim Mindan Seuba

Projects and Professional Experience:

Ingeniero en Telecomunicaciones UPC. Ingeniero Técnico de Soporte y Documentador. Intesis Software.

Investigador en sistemas de comunicación y reconocimiento.

Experto en: procesamiento de la señal, procesamiento de la imagen, ingeniería de software, programación.

Areas of training:

  • Latest Generation Web Applications
  • Colour management and printing systems