08/05/2021 19/06/2021
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08/05/2021 19/06/2021
Do you want to be a part of the multimedia applications industry and produce audiovisual content combining creativity with the latest technology?
Train to achieve the double profile of multimedia content developer and producer/creator - jobs in great demand today, with great prospects.
Your best choice is to study at the Universitat Politècnica de Catalunya (UPC).
This degree is available at the TR12 (c/ de la Igualtat, 33, Terrassa). You can view the centre and its facilities in this 360º virtual tour.
The aim of the bachelor's degree in Multimedia is to obtain skills related to multimedia production design, technologies, tools and methodologies, in the fields of artistic creation, entertainment and communication in the industry of digital and interactive content.
You will specialize in creating 2D, 3D, video and post production digital content, usability and graphic interfaces. You will also implement web solutions, mobile applications and interactive virtual environments. You will put this content into practice both as an individual and as a member of multidisciplinary teams, discovering the various options in the business sector of the multimedia world.
The bachelor's degree in Multimedia is an official university degree, complying with the requirements of the European Higher Education Area (EHEA).
Price: 106 €/ECTS (€6,360 for each academic year of 60 credits)*.
Methods of payment and deductions
Information about scholarships, loans and grants
* The discounts indicated by the DOGC on the public part of the price of the credit will be applied.
Applicants are given the option of making a voluntary €5 contribution when formalising their enrolment. As part of the UPC's 0.7% Campaign, this donation will go towards meeting charitable needs in developing countries.
In this section you will find all the information related to the Quality Assurance Internal System.
In this section you will find the academic regulations and support plans that we apply to the degree.
The studies providing access to this official qualification are:
To access our studies by this means, you must:
To access our studies by this means, you must:
Access to any bachelor's degree is possible from undergraduate training cycles, although the access grade (mean grade for the studies) or the weighted admission grade will be taken into account for admission to the studies depending on how the subjects in the specific University entrance tests are related to the knowledge area of the degree course for which access is sought. More information to the Universities Channel of the Generalitat of Catalonia. You can also consult the Table of weightings of the subjects in the degrees of the CITM.
The UPC provides official recognition for subjects and credits is some of the bachelor's degree courses for those who have completed specific undergraduate training cycles. Check which subjects in undergraduate training cycles this recognition of credits applies to on the Government of Catalonia website or by consulting the CITM Degree Validation Board.
To access our studies by this means, you must:
To access our studies by this means, you must:
After you have been awarded a place at our centre, you will have to apply to your home university for an "academic record transfer".
To access our studies by this means, you must do the following:
These students can access the university by different routes depending on the country of origin, the existence of agreements and the situation of residence in Spain.
You will find the detailed information on the website of the Secretaría de Universidades e Investigación de la Generalitat de Cataluña.
People over 40 years of age can access the university by accrediting work or professional experience related to a degree study, if they do not have an academic qualification that enables them to access the university by another access route.
Access to the university for over 40 years is convened once a year and can only be requested for a single study centre of Catalan universities.
The centre will reserve 1% of the places. +INFO
To access our studies by this means, you must do the following:
ECTS credits | |
---|---|
Basic Training | 75 |
Mathematics | 9 |
Physics | 9 |
Computing | 12 |
Graphic Expression | 30 |
Audiovisual Communication | 9 |
Business | 6 |
Compulsory Training | 123 |
Computer Communication Technologies | 12 |
Audiovisual Systems | 12 |
Digital Image Technology | 12 |
The latest WEB design applications | 18 |
Human-Computer Interaction | 9 |
IT II | 12 |
Animation | 12 |
Projects *1 | 36 |
Elective Training *2 | 30 |
Elective Subjects | 30 |
TFG Final Degree Project | 12 |
Total | 240 |
Subjects | Type | Term | ECTS credits |
---|---|---|---|
Maths | Basic | Annual | 9 |
Physics | Basic | Annual | 9 |
3D Modelling and Texturing | Basic | 1st Semester | 6 |
Design Fundamentals | Basic | 2nd Semester | 9 |
IT I | Basic | 2nd Semester | 6 |
Human-Computer Interaction | Compulsory | Annual | 9 |
Project I | Compulsory | 1st Semester | 6 |
Project II | Compulsory | 2nd Semester | 6 |
Total | 60 |
Subjects | Type | Term | ECTS credits |
---|---|---|---|
Audio-visual Communication | Basic | Annual | 9 |
Graphic Design | Basic | Annual | 9 |
Visual Culture | Basic | 2nd Semester | 6 |
Business | Basic | 1st Semester | 6 |
Internet Oriented Programming | Basic | 1st Semester | 6 |
2D animation | Compulsory | 1st Semester | 6 |
3D Animation | Compulsory | 2nd Semester | 6 |
Projects III | Compulsory | 1st Semester | 6 |
Projects IV | Compulsory | 2nd Semester | 6 |
Total | 60 |
Subjects | Type | Term | ECTS credits |
---|---|---|---|
IT Network Architecture and Security | Compulsory | 1st Semester | 6 |
IT Architecture and Configuration | Compulsory | 2nd Semester | 6 |
Video Systems | Compulsory | 2nd Semester | 6 |
Audio Systems | Compulsory | 1st Semester | 6 |
Dynamic Web Programming and Databases | Compulsory | 1st Semester | 6 |
Virtual Environment Programming | Compulsory | 2nd Semester | 6 |
Project V | Compulsory | 1st Semester | 6 |
Project VI | Compulsory | 2nd Semester | 6 |
Elective Training | Elective | 1st & 2nd Semester | 12 |
Total | 48 |
Elective Subjects | Type | Term | ECTS credits |
---|---|---|---|
Advanced audio-visual post-production I | Elective | 1st Semester | 6 |
Advanced audio-visual post-production II | Elective | 2nd Semester | 6 |
Artistic direction in the area of interactive publicity projects I | Elective | 1st Semester | 6 |
Artistic direction in the area of interactive publicity projects II | Elective | 2nd Semester | 6 |
Photographic image production I | Elective | 1st Semester | 6 |
Photographic image production II | Elective | 2nd Semester | 6 |
Digital Creativity | Elective | 1st Semester | 6 |
Narratives for Real-Time | Elective | 2nd Semester | 6 |
Serious-Games Design | Elective | 2nd Semester | 6 |
Fundamentals, Design and Sound Editing | Elective | 2nd Semester | 6 |
Animation and Stop Motion | Elective | 2nd Semester | 6 |
Applied Multimedia Technologies VIII | Elective | 2nd Semester | 6 |
Applied Multimedia Technologies X | Elective | 2nd Semester | 6 |
In Company Practice | Elective | 1st or 2nd Semester | 12 |
Subjects | Type | Term | ECTS credits |
---|---|---|---|
Image structure and lighting | Compulsory | 2nd Semester | 6 |
Colour management and printing systems | Compulsory | 1st Semester | 6 |
The latest WEB design applications I | Compulsory | 1st Semester | 6 |
The latest WEB design applications II | Compulsory | 1st Semester | 6 |
The latest WEB design applications III | Compulsory | 2nd Semester | 6 |
Elective Training | Elective | 1st & 2nd Semester | 18 |
Final Degree Project (normative) | Compulsory | 2nd Semester | 12 |
Total | 42 |
Elective Subjects | Type | Term | ECTS credits |
---|---|---|---|
Applied Multimedia Technologies | Elective | 1st Semester | 6 |
Applied Multimedia Technologies II | Elective | 1st Semester | 6 |
Applied Multimedia Technologies III | Elective | 1st Semester | 6 |
Applied Multimedia Technologies IV | Elective | 2nd Semester | 6 |
Applied Multimedia Technologies V | Elective | 2nd Semester | 6 |
Applied Multimedia Technologies VI | Elective | 1st Semester | 6 |
Applied Multimedia Technologies VII | Elective | 2nd Semester | 6 |
Applied Multimedia Technologies IX | Elective | 2nd Semester | 6 |
Scientific methodology and research into human-computer interaction and multimedia technologies I | Elective | 1st Semester | 6 |
Scientific methodology and research into human-computer interaction and multimedia technologies II | Elective | 1st Semester | 6 |
Scientific methodology and research into human-computer interaction and multimedia technologies III | Elective | 2nd Semester | 6 |
Data Visualization | Elective | 2nd Semester | 6 |
In Company Practice | Elective | 1st or 2nd Semester | 12 |
*1 At the end of the course, the student will have learned and will be able to demonstrate their knowledge with the practical part of each subject, and in addition, in order to enhance and enrich their curriculum vitae, they will undertake a project within a group each semester.
*2 From the 3rd year of the bachelor's degree in Multimedia, the 30 optional ECTS can be obtained by studying optional subjects in the syllabus and/or doing work placements.
Clarification notice:
The CITM recommends students to follow the normal itinerary of 60 credits per academic year. The curriculum for this degree programme includes the possibility of external practice work (companies, public organizations…) that is considered as an optional subject area for students. As well, it is possible to take these courses in other foreign universities.
Degree:
Projects and Professional Experience:
Adjunct lecturer at the Department of Graphic Expression at the UPC Barcelona TECH.
Member of the CAIRAT.
Collaborates with the ARS PICT research group.
Member of the ADR&M Architecture and Design research group: Representation and Modelling
Areas of training:
Degree:
Doctor of Mathematical Sciences (UPC)
Projects and Professional Experience:
A musician and mathematician, she combines her artistic activity with teaching mathematics, creative programming and research.
Areas of training:
Degree:
Projects and Professional Experience:
Projects manager at La Farinera Visual Arts Centre in Vic.
More than 10 years of experience working in image post-production and CGI.
Works with the CGI Laboratory at the Image Processing and Multimedia Technology Center (CITM).
Areas of training:
Degree:
Projects and Professional Experience:
A game designer, and the producer and developer of more than 200 published video games. Co-director of R+D+I projects on multimedia topics.
Technological broadcaster at RAC1 and Catalunya Ràdio. Member of the Catalan Media Corporation.
Author of books on video games and gamification.
Areas of training:
Projects and Professional Experience:
Digital creator, artist and 3D illustrator linked to the video games sector, advertising, multimedia art and developing user experiences in interactive applications.
An expert in drawing, 3D modelling, illustration, photography, post-production, video editing, multimedia application development, art direction for graphic projects and scripts.
Areas of training:
Degree:
Projects and Professional Experience:
Partner at SVI Consultors.
Certified as a Coach by the International Coach Federation (ICF).
NLP Licensed Practitioner.
Areas of training:
Degree:
Projects and Professional Experience:
Senior Researcher at CCABA (Advanced Broadband Communications Center).
Research Lines: algorithms and protocols for computer networks, focusing particularly on interoperability, control and management, planning and routing.
He has been involved in several EU industrial research projects. Computer Architecture Department.
Areas of training:
Degree:
Graduate Degree in Video Game Design and Development (University Camilo José Cela)
Projects and Professional Experience:
Game designer, level designer and programmer at Lince Works: Aragami, Aragami VR, Unnanounced project. (2018).
UI/UX designer and VR programmer at Gravient: projects for SEAT, Volkswagen, etc. (2016-2018).
Level designer BIG: Reservoir Dogs: Bloody Days. (2016)
Areas of training:
Degree:
Projects and Professional Experience:
Audiovisual project manager and producer.
Honor Mention for Thesis Project: Dionisios, Art and Play. Mixed Media Festival 2000, New York.
Areas of training:
Degree:
Projects and Professional Experience:
Founder of Coloresdelaire, a multidisciplinary image company.
Expert in communication and graphic design.
Areas of training:
Degree:
Projects and Professional Experience:
CEO at Digital Work Force.
Researcher in Video games and gamification of education. Project Engineering and Construction Dept., UPC. Member of the Digital Games Research Association (DIGRA). Member of the GIE-UPC Research Group.
He has published books on gamification and graphic design and articles in academic journals, and gives international lectures on new information and communication technologies.
Areas of training:
Degree:
Projects and Professional Experience:
Researcher in Human-Computer Interaction and the coordinator of the Human-Computer Interaction Laboratory at the CITM.
Director of the Image Processing and Multimedia Technology Center at the UPC.
Research Lines: Psychology of Human-Computer Interaction (HCI): The Human Factor in accessibility and usability.
Co-Coordinator of CITM Degree Final Project and HCI Laboratory Coordinator.
Areas of training:
Projects and Professional Experience:
An Italian lawyer specialising in intellectual and industrial property.
Member of the Barcelona College of Lawyers.
Legal consultant on issues relating to: trademarks, design, patents, copyrights, internet domain names, protection of intellectual and industrial property, in Barcelona and Milan (Italy).
Director of the Master's degree in 'Intellectual and Industrial Property' and 'International Company Law' at the OBS Business School, University of Barcelona.
Consultant on intellectual and industrial property in European Union projects in developing countries (Kazakhstan, Chile, India, Croatia, Republic of Moldova).
Areas of training:
Degree:
Telecommunications Engineer (UPC)
Projects and Professional Experience:
Creator of Minidosis.org.
Researcher in Artificial Intelligence.
Areas of training:
Projects and Professional Experience:
Investigadora en el área de los Game Studies con interés en la experiencia de usuario y la intersección entre las humanidades y la tecnología.
Ha sido docente en el ámbito universitario y en el de formación profesional en el área de videojuegos, medios interactivos y narrativa transmedia.
Ha trabajado en la creación y edición de contenidos multimedia, en la implementación de interfaces de usuario y en la gestión de proyectos orientados a la formación deportiva.
En 2014 co-fundó Labhipermedia, spin off de la Universidad Carlos III de Madrid.
Ha publicado en revistas nacionales e internacionales como Icono 14, Brumal, Teknokultura, Computers and Education y Education and Information Technologies.
Areas of training:
Degree:
Degree Holder in Fine Arts (UB)
Projects and Professional Experience:
Certified by Human Factor International as an HFI-Certified Usability Analyst.
Senior Art Director & UX Designer at King-eClient.
Areas of training:
Degree:
Projects and Professional Experience:
Director of photography
Expert in advertising and audiovisual communication
Areas of training:
Degree:
Projects and Professional Experience:
Publicist. Director at La Casita Comunicación.
Expert and researcher in corporate culture and organisational communication. Social and environmental responsibility practices. New trends in communication, digital communication and social media.
Areas of training:
Degree:
Technical Industrial Engineer, specialising in machinery construction (UPC)
Projects and Professional Experience:
Expert in industrial design, engineering projects, multimedia application generation, flat, descriptive and spatial geometry, and 3D modelling.
Member of the Board and Council of the Department of Graphic Expression, UPC.
Areas of training:
Degree:
Doctor of Industrial Engineering (UPC)
Projects and Professional Experience:
Member of the Board and Council of the Department of Graphic Expression, UPC. University Professor at the UPC.
Expert in computer graphics, technical drawing, projects, descriptive geometry, graphic expression, computer graphics production and processing (3D graphics).
Areas of training:
Degree:
Projects and Professional Experience:
Javier Jiménez works under the pseudonym of Jouk Inthesky. He is an independent graphic designer, illustrator, street artist and documentary photographer. He has been involved in projects related to art direction, corporate identity, illustration, screen printing, marketing and shows, and exhibition production (Cirque du Soleil, IMC Toys, Ferran Adrià, The New York Times Magazine, etc.). His works of art have received prizes and been published in several books and magazines.
Areas of training:
Degree:
Projects and Professional Experience:
Community manager and expert in narrative and audiovisual script. She has published books on literary and cinematographic analysis on video clips. Director of the documentary ‘Champán para todos’ ['Champagne for everyone'] (2018). CEO of Círculo Polar Films. Member of Dones Visuals (Visual Women).
Works with the scriptwriting team of El Terrat Produccions.
Areas of training:
Degree:
Doctor in Environmental Sciences (UAB)
Projects and Professional Experience:
Professional career:
2010 - 2014: Post-Doc Research fellow UPC, UCIII, CREAF
2015 - 2016: CTO, GKT Studios
2017- 2018: CTO, DefyU Technologies
2014 - Present: Freelance game designer
Projects:
Danger Room: https://store.steampowered.com/app/852250/Danger_Room_VR/
Janken Cards: https://store.steampowered.com/app/527210/Janken_Cards/
DefyU: https://play.google.com/store/apps/details?id=com.DefyUTechnologies.DefyU
Areas of training:
Projects and Professional Experience:
Architect. Audiovisual and cinematographic producer.
Founder of the LOLAFILMS film production company. Director of two feature films.
Lecturer at the Cinema and Audiovisual School of Catalonia (ESCAC).
Areas of training:
Projects and Professional Experience:
Presente:
Directora de Animac, Muestra Internacional de Cine de Animación de Cataluña.
Comisaria de la Sección Oficial Competitiva de Animación de FICG México (Festival Internacional de Cine de Guadalajara, México).
Comisaria invitada en Animario, Festival Internacional de Animación Contemporánea de Madrid.
Anterior:
Directora de Xcèntric, el cine del CCCB. 12 años de temporadas anuales de proyecciones, actividades pedagógicas y publicaciones.
Comisaria de ciclo audiovisual itinerante From Doodles to Pixels, Over 100 Years of Spanish Animation. (AC/E-CCCB). Proyección en el festival de Annecy, el MoMA de NY y 30 sedes internacionales más. Publicación con Cameo.
Comisaria de la exposición Metamorfosis, visiones fantásticas de Starewitch, Švankmajeels Hermanos Quay (CCCB y La Casa Encendida de Madrid).
Realizadora de publicidad en Tesauro SL (Madrid y Barcelona) y Group Films (Barcelona)
Guionista y realizadora independiente TV (TVE, Canal Plus)
Productora creativa y realizadora MTV Music Television en la sede de Miami (USA).
Co-creadora, programadora y coordinadora de la sección oficial Anima't. Sitges. Festival Internacional de Cine Fantástico de Cataluña. 10 años de programas, exposiciones y publicaciones.
Animadora y realizadora independiente
Areas of training:
Projects and Professional Experience:
Digital composer in the VFX sector in films and advertising. Expert in integrating CG elements in live shots, rotoscoping and cleanup. Extensive knowledge of photography and audiovisual post-production. He has worked for visual effects companies for films in London for 7 years.
Areas of training:
Degree:
Projects and Professional Experience:
Researcher working on video image quality measurement systems.
External work placement and degree final project coordinator at the CITM. Image Quality Laboratory.
Areas of training:
Degree:
Graduate in Fine Arts (UB)
Projects and Professional Experience:
Head of studies at La Farinera Cultural Centre, Visual Arts Centre in Vic.
Expert in visual culture, art history; restoration, conservation and promotion of photographic and cinematographic equipment.
Co-author of various multimedia, virtual reality and image production and processing projects.
Areas of training:
Degree:
Projects and Professional Experience:
Areas of expertise: non-linear dynamic systems, chaos, complex systems, networks, semiconductor lasers and neural-inspired optical systems, data analysis and scientific programming.
Areas of training:
Degree:
Telecommunications Engineer (UPC)
Projects and Professional Experience:
Chief Research Officer at Ugiat technologies. European Master of Science in Research on Information and Communication Technologies.
Specialist field: image and sound processing. Software developer. Expert in programming, artificial vision, signal processing, algorithms.
Areas of training:
Degree:
Projects and Professional Experience:
CEO and Lead Artist at The Game Forger.
Lecturer in 3D design and video games at BAU and ETSEIB and on the UPC School master's degree course in Video Game Design and Creation.
Coordinator of video game development courses at TEC in Monterrey, Mexico.
Areas of training:
Degree:
Graduate in Multimedia (CITM/UPC)
Projects and Professional Experience:
Lecturer specialising in dynamic web programming, databases and web applications.
International Mobility Area Coordinator.
Areas of training:
Projects and Professional Experience:
Experta en aplicaciones de realidad virtual, interacción humano-ordenador, psicología y neurociencia.
Doctorada en el Institut d'Investigacions Biomèdiques August Pi i Sunyer (IDIBAPS) i Event Lab (UB), investiga el uso de la realidad virtual para disminuir actitudes racistas, mejorar la empatía en maltratadores y también para mejorar el tratamiento de fobias.
Durante sus estudios de doctorado, realiza una estancia pre-doctoral en la Universidad de Maastricht (Holanda) con el fin de utilizar técnicas de neuroimagen para comprender mejor el impacto de la realidad virtual en el cerebro. Posteriormente, lleva a cabo una estancia postdoctoral de casi 3 años en la Universidad de Bayreuth (Baviera, Alemania), donde se centra en aplicar conocimientos de las ciencias cognitivas para mejorar el diseño de interfaces como la realidad virtual o también para el desarrollo de nuevas interfaces basadas en levitación por ultrasonidos para crear contenidos digitales que se pueden ver, escuchar y tocar. Ha trabajado en diversos proyectos de investigación financiados por la Unión Europea como Levitate y VERE.
Ha publicado varios artículos científicos en revistas internacionales de alto impacto, centrados en la realidad virtual y en el campo de la interacción humano-ordenador. Ver resumen de estas publicaciones.
Areas of training:
Projects and Professional Experience:
Director del Centro de la Imagen y la Tecnología Multimedia de la Universitat Politècnica de Catalunya.
Investigador colaborador del Grupo de investigación DIGIDOC de la UPF.
Ha sido profesor del Departamento de Comunicación de la UPF hasta 2019 y también ha impartido docencia en la UB, ELISAVA y BAU. Fue, de 2017 a 2019, Fulbright Postdoctoral Fellow en el Massachusetts Institute of Technology (MIT) de Estados Unidos de América.
Ha participado en 9 proyectos competitivos de investigación. Publicó su tesis doctoral en UOC Press Comunicación (Temporalidades Digitales, 2016). Ha publicado artículos en revistas indexadas y ha sido revisor de varias revistas académicas nacionales e internacionales, así como de agencias de evaluación de investigación europeas.
Ha presentado su trabajo académico y artístico en diversos foros internacionales como Ciudad de Quebec, París, Buenos Aires (VE), México DF, Bristol (i-Docs), Lisbone, Lugano (ECREA), Boston (MIT) o CCCB (Barcelona).
Ha trabajado en más de 25 proyectos profesionales de artes visuales, teatro y difusión científica. Fue miembro fundador del estudio de proyectos expositivos Touché (2009-2012) y director del programa de posgrado Escena Digital (2010). Fue fundador del programa de incubación Starting Lab y coordinador del Grado en Comunicación Audiovisual de la UPF. Su actividad académica la ha llevado a hacer más de 40 conferencias en varias universidades, congresos y centros culturales, destacando Emerson College (Boston), MIT (Boston) y UPV (Valencia).
Areas of training:
Degree:
Doctor of Telecommunications (UPC)
Projects and Professional Experience:
CEO of Ugiat Technologies.
Researcher: Distributed Multimedia Applications Group. Signal Theory and Communication Dept., UPC.
Expert in digital signal processing, digital image and audio processing and systems, computer vision.
Areas of training:
Degree:
Projects and Professional Experience:
Business consultant economist and insurance actuary. Accounts auditor. Expert on business plan advice.
Areas of training:
Degree:
Projects and Professional Experience:
Postdoctoral Research at St. Petersburg State University (Russian Federation).
Member of the Interactive Media Laboratory consolidated inter-university Research Group recognised by the Government of Catalonia (2014 SGR 604).
Areas of training:
Degree:
Projects and Professional Experience:
Team Manager in the Digital Content /CGI area at EGM Laboratorios Color S.A.
A specialist in Photography for Industry and Advertising.
Drone Skills Pilot and Operator for AESA.
Areas of training:
Degree:
Projects and Professional Experience:
Expert Engineer in 3D Animation, Modelling, Rapid Prototyping, Industrial Design.
Assistant Director of bachelor's degree courses in the Industrial and Audiovisual Area at ESEIAAT UPC - Member of the Board of the Department of Graphic Expression in Engineering.
Areas of training:
Degree:
Projects and Professional Experience:
Researcher in collaborative web technologies.
Expert in fundamentals of computer science, Internet-oriented programming, interactive video, projects, web technology and database. Coordinator of the Cross-disciplinary Activities Area at the CITM.
Areas of training:
If you are taking the bachelor's degree in Multimedia at CITM you can develop a career in fields such as: