COVID-19 protocols for activities at the CITM
These protocols are subject to ongoing review. All teachers and students at the CITM must ensure compliance with them.
Do you want to be part of the digital design and new technologies industry, designing and developing innovative and creative multimedia digital products and services?
Train to become a digital designer and developer of interactive multimedia content, one of the most in-demand occupations in the ICT sector in Spain and internationally, with great prospects for the future.
Your best choice is to study at the Universitat Politècnica de Catalunya (UPC).
This degree is available at the TR12 (c/ de la Igualtat, 33, Terrassa). You can view the centre and its facilities in this 360º virtual tour.
The Bachelor's degree in Digital Design and Multimedia Technologies (2009 programme) will begin to be phased out in the 2023-2024 academic year.
The objective of the bachelor's degree in Digital Design and Multimedia Technologies is to train professionals who are capable of designing and developing multimedia and interactive digital products, content and services, with a high degree of innovation and creativity. The bachelor's degree provides an interdisciplinary perspective on the areas of programming for different media and devices, artistic creation, design and audiovisual production, animation, project management and communication applied to the interactive applications industry, within a robust framework of technical and scientific training in multimedia technologies. The degree course also makes students especially sensitive towards the recipients of the content and applications, as well as encouraging critical reflection on digital technologies, reflecting on the advantages and the context in which different technologies are applied, and their social and ethical implications.
During your studies, you will learn to design and produce projects, develop applications and interactive environments, immersive virtual and augmented reality, interactive tangible installations, web solutions, mobile applications, video games, commercials, interactive advertising, visual effects, and images and videos based on 2D and 3D content. You will also have the opportunity to participate in projects and creation laboratories, where you will be working with leading companies in the digital industry. The training you receive will enable you to learn about the latest trends in the digital market, as well as the prevailing business models, enhancing your ability to adapt to a constantly changing technological world.
The bachelor's degree in Digital Design and Multimedia Technologies is an official university degree, complying with the requirements of the European Higher Education Area (EHEA).
Price: 106 €/ECTS (€6,360 for each academic year of 60 credits)*.
Methods of payment and deductions
Information about scholarships, loans and grants
* The discounts indicated by the DOGC on the public part of the price of the credit will be applied.
Applicants are given the option of making a voluntary €5 contribution when formalising their enrolment. As part of the UPC's 0.7% Campaign, this donation will go towards meeting charitable needs in developing countries.
In this section you will find all the information related to the Quality Assurance Internal System.
In this section you will find the academic regulations and support plans that we apply to the degree.
The studies permitting access to this official qualification are:
To access our studies by this means, you must:
Access to any bachelor's degree is possible from undergraduate training cycles, although the access grade (mean grade for the studies) or the weighted admission grade will be taken into account for admission to the studies depending on how the subjects in the specific University entrance tests are related to the knowledge area of the degree course for which access is sought. More information to the Universities Channel of the Generalitat of Catalonia. You can also consult the Table of weightings of the subjects in the degrees of the CITM.
The UPC provides official recognition for subjects and credits is some of the bachelor's degree courses for those who have completed specific undergraduate training cycles. Check which subjects in undergraduate training cycles this recognition of credits applies to on the Government of Catalonia website or by consulting the CITM Degree Validation Board.
To access our studies by this means, you must:
Over 25 years old
To access our studies in this manner, you must do the following:
Candidates who meet the following requirements can take the university access examinations for people over 25 years old:
Over 45 years old
To access our studies in this manner, you must do the following:
Candidates who meet the following requirements can take the university access examinations for people over 45 years old:
Candidates who access the university by means of entrance examinations for people over 45 years old have 1% of the places reserved on each course.
The decision on admission is only valid for studying at the CITM for the degree awarded and for the call for the next academic year.
People over 40 years of age can access the university by accrediting work or professional experience related to a degree study, if they do not have an academic qualification that enables them to access the university by another access route.
Access to the university for over 40 years is convened once a year and can only be requested for a single study centre of Catalan universities.
The centre will reserve 1% of the places. +INFO
To access our studies by this means, you must do the following:
To access our studies by this means, you must do the following:
To access our studies by this means, you must:
After you have been awarded a place at our centre, you will have to apply to your home university for an "academic record transfer".
These students can access the university by different routes depending on the country of origin, the existence of agreements and the situation of residence in Spain.
You will find the detailed information on the website of the Secretaría de Universidades e Investigación de la Generalitat de Cataluña.
ECTS credits | |
---|---|
Basic Training | 66 |
Scientific Foundations | 12 |
Graphic Expression | 24 |
Human-Computer Interaction (HCI) | 12 |
Basic Computing | 18 |
Compulsory Training | 138 |
Communication | 18 |
Audiovisual Production | 24 |
Animation | 12 |
Applied Technologies | 48 |
Marketing and Business | 12 |
Research | 6 |
Projects *1 | 18 |
Elective Training *2 | 24 |
Elective Subjects | 24 |
TFG Final Degree Project | 12 |
Total | 240 |
Subjects | Type | Period | ECTS credits |
---|---|---|---|
Mathematics | Basic | Semester 1 | 6 |
Physics | Basic | Semester 2 | 6 |
Visual Culture | Basic | Semester 1 | 6 |
Design Fundamentals | Basic | Semester 1 | 6 |
3D ModellingD | Basic | Semester 1 | 6 |
User Experience | Basic | Semester 1 | 6 |
Programming I | Basic | Semester 2 | 6 |
Graphic Design | Basic | Semester 2 | 6 |
Graphical Interface Design | Basic | Semester 2 | 6 |
Project I: User Centred Design *1 | Compulsory | Semester 2 | 6 |
Total | 60 |
Subjects | Type | Period | ECTS credits |
---|---|---|---|
Programming II | Basic | Semester 1 | 6 |
Communication Theories | Compulsory | Semester 1 | 6 |
Photography and Lighting | Compulsory | Semester 1 | 6 |
Audiovisual Narrative | Compulsory | Semester 1 | 6 |
2D Animation | Compulsory | Semester 1 | 6 |
Web Development I | Compulsory | Semester 2 | 6 |
Information and Communication Technologies | Basic | Semester 2 | 6 |
Audiovisual Production and Broadcast | Compulsory | Semester 2 | 6 |
Digital Audio and Image Processing | Compulsory | Semester 2 | 6 |
Project II: Advertising *1 | Compulsory | Semester 2 | 6 |
Total | 60 |
Subjects | Type | Period | ECTS credits |
---|---|---|---|
Post-production | Compulsory | Semester 1 | 6 |
Audio Design and Editing | Compulsory | Semester 1 | 6 |
Programming Virtual Environments | Compulsory | Semester 1 | 6 |
Web Development II | Compulsory | Semester 1 | 6 |
3D Animation | Compulsory | Semester 1 | 6 |
Electronics and Multisensory Interaction | Compulsory | Semester 2 | 6 |
Virtual and Augmented Reality | Compulsory | Semester 2 | 6 |
Digital Culture, Ethics and Society | Compulsory | Semester 2 | 6 |
Research Methods and Statistics | Compulsory | Semester 2 | 6 |
Project III: Video games *1 | Compulsory | Semester 2 | 6 |
Total | 60 |
Subjects | Type | Period | ECTS credits |
---|---|---|---|
Mobile application development | Compulsory | Semester 1 | 6 |
Creative Programming | Compulsory | Semester 1 | 6 |
Business | Compulsory | Semester 1 | 6 |
Distribution and Digital Marketing | Compulsory | Semester 1 | 6 |
Elective Subjects *2 | Elective | Semester 2 | 24 |
TFG Final Degree Project (regulations) | Compulsory | Semester 1 & 2 | 12 |
Total | 60 |
Elective Subjects *2 | Type | Period | ECTS credits |
---|---|---|---|
Advanced Business Project | Elective | Semester 2 | 6 |
Expanded Audiovisuals | Elective | Semester 2 | 6 |
Real Time Narrative | Elective | Semester 2 | 6 |
Advanced Audiovisual Postproduction | Elective | Semester 2 | 6 |
Visual Effects (VFX) | Elective | Semester 2 | 6 |
Advanced Sound Design | Elective | Semester 2 | 6 |
Stop Motion | Elective | Semester 2 | 6 |
Transmedia Production | Elective | Semester 2 | 6 |
Generative Art with Processing | Elective | Semester 2 | 6 |
Data Display | Elective | Semester 2 | 6 |
Serious Games Design | Elective | Semester 2 | 6 |
Digital Entertainment and Video Game Design | Elective | Semester 2 | 6 |
Advanced 3D Modelling and Animation | Elective | Semester 2 | 6 |
Advanced Mobile Application Programming | Elective | Semester 2 | 6 |
Emerging Technologies and Artificial Intelligence | Elective | Semester 2 | 6 |
External Academic Internships in Companies | Elective | Semester 1 & 2 | 12 |
Digital Art | Audiovisual Design | Video Games | Interactivity |
---|---|---|---|
Expanded Audiovisual | Advanced Postproduction | Digital Entertainment and Game Design | Advanced Mobile Application Programming |
Generative Art with Processing | Visual Effects (VFX) | Serious Games Design | Data Visualization |
Real-Time Narrative | Producción Transmedia | Real-Time Narrative | Emerging Technologies and Artificial Intelligence |
Data Visualization | Advanced Sound Design | Advanced Sound Design | Generative Art with Processing |
Stop Motion | Advanced 3D Modeling and Animation |
*1 At the end of the course, the student will have learned and will be able to demonstrate their knowledge with the practical part of each course and in addition, a project will be carried out as a group each academic year in order to create and enhance the students' curriculum vitae.
*2 From the 4th year of the bachelor's degree in Digital Design and Multimedia Technologies, the 24 Elective ECTS credits can be obtained by taking Elective courses in the programme of studies or in two blocks: 12 ECTS credits for external internships and 12 ECTS credits for Elective courses.
*3 For the Degree in Digital Design and Multimedia Technologies, 4 elective curricular itineraries have been designed: Digital Art, Audiovisual Design, Video Games and Interactivity. The curricular itineraries will be formed by the selection of four elective subjects (24 ECTS).
Clarification notice:
The CITM recommends students to follow the normal itinerary of 60 credits per academic year. The curriculum for this degree programme includes the possibility of external practice work (companies, public organizations…) that is considered as an Elective subject area for students. As well, it is possible to take these courses in other foreign universities.
Name | Type of teaching staff member | ||
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Anna Solanas Santacana | anna.solanas@citm.upc.edu | Collaborating professor | |
Antonio Ricardo Manresa Robledo | antonio.ricardo.manresa@citm.upc.edu | Collaborating professor | |
Beatriz Martínez Navarro | beatriz.martinez@citm.upc.edu | Profesorado CITM-UPC | Mes info |
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Projects and Professional Experience: Researcher working on video image quality measurement systems. External work placement and degree final project coordinator at the CITM. Image Quality Laboratory. Areas of training:
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Bruno Caldas Pires | bruno.caldas@citm.upc.edu | Profesorado CITM-UPC | |
Carla Molins Pitarch | carla.molins@citm.upc.edu | Profesorado CITM-UPC | |
Carlos Monte Salvador | carlos.monte@citm.upc.edu | Collaborating professor | |
Carolina López Caballero | carolina.lopez.caballero@citm.upc.edu | Collaborating professor | Mes info |
![]() Projects and Professional Experience: Presente: Directora de Animac, Muestra Internacional de Cine de Animación de Cataluña. Comisaria de la Sección Oficial Competitiva de Animación de FICG México (Festival Internacional de Cine de Guadalajara, México). Comisaria invitada en Animario, Festival Internacional de Animación Contemporánea de Madrid. Anterior: Directora de Xcèntric, el cine del CCCB. 12 años de temporadas anuales de proyecciones, actividades pedagógicas y publicaciones. Comisaria de ciclo audiovisual itinerante From Doodles to Pixels, Over 100 Years of Spanish Animation. (AC/E-CCCB). Proyección en el festival de Annecy, el MoMA de NY y 30 sedes internacionales más. Publicación con Cameo. Comisaria de la exposición Metamorfosis, visiones fantásticas de Starewitch, Švankmajeels Hermanos Quay (CCCB y La Casa Encendida de Madrid). Realizadora de publicidad en Tesauro SL (Madrid y Barcelona) y Group Films (Barcelona) Guionista y realizadora independiente TV (TVE, Canal Plus) Productora creativa y realizadora MTV Music Television en la sede de Miami (USA). Co-creadora, programadora y coordinadora de la sección oficial Anima't. Sitges. Festival Internacional de Cine Fantástico de Cataluña. 10 años de programas, exposiciones y publicaciones. Animadora y realizadora independiente Areas of training:
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Clara Laguillo Abbad | clara.laguillo@citm.upc.edu | Profesorado CITM-UPC | |
Daniel Castaño Estrella | daniel.castano.estrella@citm.upc.edu | Collaborating professor | Mes info |
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Degree:
Graduate Degree in Video Game Design and Development (University Camilo José Cela) Projects and Professional Experience: Game designer, level designer and programmer at Lince Works: Aragami, Aragami VR, Unnanounced project. (2018). UI/UX designer and VR programmer at Gravient: projects for SEAT, Volkswagen, etc. (2016-2018). Level designer BIG: Reservoir Dogs: Bloody Days. (2016) Areas of training:
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David Sánchez Carreras | david.sanchez-carreras@citm.upc.edu | Profesorado CITM-UPC | Mes info |
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Degree:
Graduate in Multimedia (CITM/UPC) Projects and Professional Experience: Lecturer specialising in dynamic web programming, databases and web applications. International Mobility Area Coordinator. Areas of training:
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Davide Careglio | careglio@ac.upc.edu | UPC professor | Mes info |
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Projects and Professional Experience: Senior Researcher at CCABA (Advanced Broadband Communications Center). Research Lines: algorithms and protocols for computer networks, focusing particularly on interoperability, control and management, planning and routing. He has been involved in several EU industrial research projects. Computer Architecture Department. Areas of training:
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Eulalia Febrer Coll | eulalia.febrer@citm.upc.edu | Collaborating professor | |
Francesc Vilanova Rossell | Collaborating professor | ||
Francisco de Matthaeis | francisco.de.matthaeis@citm.upc.edu | Collaborating professor | |
Francisco Gabriel Díaz Salamanca | francisco.gabriel.diaz@citm.upc.edu | Collaborating professor | |
Irene Sola Muñoz | Collaborating professor | ||
Javier Melenchón Maldonado | javier.melechon@citm.upc.edu | Collaborating professor | Mes info |
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Projects and Professional Experience: He has developed more than 10 state competitive projects and 6 commissions for private companies. All these projects are in the field of multimedia, specifically in multimodal processing. Áreas de expertise: Signal theory. Audio, image and video processing. Synthesis talking heads, sound and speech. Machine learning. Genetic algorithms. Neural networks. Data mining. SVD specialist. Areas of training:
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José Luis Eguia Gómez | eguia@ege.upc.edu | Profesorado CITM-UPC | Mes info |
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Projects and Professional Experience: CEO at Digital Work Force. Researcher in Video games and gamification of education. Project Engineering and Construction Dept., UPC. Member of the Digital Games Research Association (DIGRA). Member of the GIE-UPC Research Group. He has published books on gamification and graphic design and articles in academic journals, and gives international lectures on new information and communication technologies. Areas of training:
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Josep Serrano Recuero | josep.serrano.recuero@citm.upc.edu | Collaborating professor | |
Josep Solé Pareta | josep.sole@upc.edu | UPC professor | Mes info |
![]() Projects and Professional Experience: Ingeniero en Telecomunicaciones UPC. Investigador Advanced Broadband Communications - Talaia networks (spinoff UPC). Dept. Arquitectura y Tecnología de Computadores - Especialidad: Redes de computadores e Internet. Areas of training:
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Lasse Löpfe | lasse.lopfe@citm.upc.edu | Profesorado CITM-UPC | Mes info |
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Degree:
Doctor in Environmental Sciences (UAB) Projects and Professional Experience: Professional career: 2010 - 2014: Post-Doc Research fellow UPC, UCIII, CREAF Projects: Danger Room: https://store.steampowered.com/app/852250/Danger_Room_VR/ Janken Cards: https://store.steampowered.com/app/527210/Janken_Cards/ DefyU: https://play.google.com/store/apps/details?id=com.DefyUTechnologies.DefyU Areas of training:
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Marc Ripoll Tarré | marc.ripoll.tarre@citm.upc.edu | Collaborating professor | Mes info |
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Projects and Professional Experience: CEO and Lead Artist at The Game Forger. Lecturer in 3D design and video games at BAU and ETSEIB and on the UPC School master's degree course in Video Game Design and Creation. Coordinator of video game development courses at TEC in Monterrey, Mexico. Áreas de expertise: 3D animation Game design Areas of training:
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Maria Teresa Florit Olives | maria.teresa.florit@citm.upc.edu | Collaborating professor | Mes info |
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Degree:
Degree in Multimedia (CITM - UPC) Projects and Professional Experience: Chief Technology Officer (CTO) at TBB Agency Áreas de expertise: Desarrollo web Experiencia de usuario (UX) Desarrollo de proyectos eCommerce Areas of training:
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Marta Fernández Ruiz | marta.fernandez.ruiz@citm.upc.edu | Profesorado CITM-UPC | Mes info |
![]() Projects and Professional Experience: Investigadora en el área de los Game Studies con interés en la experiencia de usuario y la intersección entre las humanidades y la tecnología. Ha sido docente en el ámbito universitario y en el de formación profesional en el área de videojuegos, medios interactivos y narrativa transmedia. Ha trabajado en la creación y edición de contenidos multimedia, en la implementación de interfaces de usuario y en la gestión de proyectos orientados a la formación deportiva. En 2014 co-fundó Labhipermedia, spin off de la Universidad Carlos III de Madrid. Ha publicado en revistas nacionales e internacionales como Icono 14, Brumal, Teknokultura, Computers and Education y Education and Information Technologies. Areas of training:
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Miquel Bigas Tañá | miquel.bigas@citm.upc.edu | Collaborating professor | Mes info |
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Projects and Professional Experience: Projects manager at La Farinera Visual Arts Centre in Vic. More than 10 years of experience working in image post-production and CGI. Works with the CGI Laboratory at the Image Processing and Multimedia Technology Center (CITM). Areas of training:
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Mónica Martín Mínguez | monica.martin.minguez@citm.upc.edu | Profesorado CITM-UPC | |
Noemí Blanch de la Cueva | noemi.blanch@citm.upc.edu | Collaborating professor | Mes info |
![]() Projects and Professional Experience: Consultoría de proyectos de gamificación y serious games en diferentes ámbitos: participación ciudadana, reciclaje, liderazgo, emprendimiento y educación, entre otros. Áreas de expertise: El poder del juego Gamificación Serious games Género y habilidades Areas of training:
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Núria Riba Roqué | nuria.riba@citm.upc.edu | Collaborating professor | |
Oriol Boira Ricart | oriol.boira@citm.upc.edu | Collaborating professor | Mes info |
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Projects and Professional Experience: A game designer, and the producer and developer of more than 200 published video games. Co-director of R+D+I projects on multimedia topics. Technological broadcaster at RAC1 and Catalunya Ràdio. Member of the Catalan Media Corporation. Author of books on video games and gamification. Areas of training:
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Pablo Fernández Duran | pau.fernandez@upc.edu | UPC professor | Mes info |
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Degree:
Telecommunications Engineer (UPC) Projects and Professional Experience: Creator of Minidosis.org. Researcher in Artificial Intelligence. Areas of training:
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Pedro Omedas Morera | pedro.omedas@citm.upc.edu | Collaborating professor | |
Pere Joaquim Mindan Seuba | pedro.joaquin.mindan@citm.upc.edu | Collaborating professor | Mes info |
![]() Projects and Professional Experience: Ingeniero en Telecomunicaciones UPC. Ingeniero Técnico de Soporte y Documentador. Intesis Software. Investigador en sistemas de comunicación y reconocimiento. Experto en: procesamiento de la señal, procesamiento de la imagen, ingeniería de software, programación. Areas of training:
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Salvador Bolarin Molina | salvador.bolarin@citm.upc.edu | Collaborating professor | Mes info |
![]() Projects and Professional Experience: Director of The Velocity dot Art, a post-production studio specialising in advanced retouching, CGI and special effects. Areas of training:
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Xavier Manzanares Gonzalez | xavier.manzanares@citm.upc.edu | Collaborating professor |
If you take the Bachelor's degree in Digital Design and Multimedia Technologies, you can work professionally career in fields including: